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Screen Resolution Scaling No Solution?

I have searched and searched, but I can't seem to find any way to fix this. I am creating an android app, and I would like it to just scale to the screen size so the ratio is the same no matter what...

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Local scale problem

I am trying to scale object in xy by 30 over one second and then scale it down by 30 over 1 second and over and over again, but no mether what I do my script dont work. I need javascript. I cannot post...

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How can I scale the Joystick and TouchPad?

Sorry if this question has been asked before. I searched and searched but couldn't find a solid answer. I'm a beginner at Unity. I'm currently working on a simple FPS for Android and iOS. The problem...

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How resource intensive is it to create references to other components in the...

So I'm considering a design for my game code where components are dynamically swapped in and out of gameobjects at runtime to correspondingly affect their behavior, however I was wondering if this...

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Android Auto scale backgorund for any resolution

hi...i hope to make now a good question because in 2 weeks i didn`t found a good Answard for this... So, my 2d game in unity for android is almost ready, but...when i test this app on S4, and another 5...

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How does scaleing work?

I made a ground level for my practice game and the scale is: x=1.988666 and z=1.790387. But the walls that i have made have really big scales for example: x=0.5 and z=18.42986. So my questions is how...

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8-bit Sprites

I am totally new to Unity. I am looking into making 2D games and choosing a platform. I really like the look of Unity because it outputs nicely to all devices and seems to be gaining a lot of...

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Keeping screen width and scaling screen height for different screen resolutions

Hi guys, I need my game to have a constant screen width for every mobile device in the market. For this I need to scale the screen height in order to keep the same screen width, even though the screen...

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Scale assets AND Mecanim animation Keyframes?

I have been working on animations ~100s of keyframes in Mecanim in a scene, but because of a change in a plug-in, I have to upscale EVERYTHING 10x. If I do it in the import settings, the scale...

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How can you have the text in a GUI.Button or GUI.Box resize with the button...

Below I have two separate GUI.(lookBelow). The size of the GUI.(lookBelow) changes based on screen size (phone, computer, tablet), but the text size of each does not scale with the GUI.(lookBelow). So...

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Translate/Scale parent/child issues

Large box - parent Small box - child Moving large box == moving small box with respect to large box Scaling large box == scaling small box and **position** is with respect to large box Simply put, how...

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translate.localScale.x

How can I vary the scale linearly using unity script?

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Instantiated object has the scale of the old object that was distroied

OK i am making a pulse that emanates every so often, enlarges and fades away. but every new pulse that gets instantiated is just as large as the original that faded away already... so do you unlink and...

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Changing Scale Effect Physics?

Heres my scenario. I have a game that is top down, and I am using unity's physics. I have everything working just that way I want it to. I have a small problem when I try to do a zoom in and out on the...

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When I scale the depth of my map higher it turns into this blue web thing and...

I cant put the depth in proportion to the width and length. I used blender to make it

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Unity changing quality and resolution of images when imported

Hey I imported a 300x400 png texture and Unity scaled it to 256x512. Another texture that I imported which was a 300x100 was scaled to 256x128 and the quality of that texture made it look like it was...

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Trying to understand multi device scenes

Hi, I'm relatively new to Unity especially regarding a GUI that will target mobile devices. I'm testing to try to understand how I can create a main menu that will for now scale correctly in landscape...

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2d Sprites automatically round their scale to the nearest hundred

I assume this is some function of Unity (though I am not sure.) if it is, is there a way to turn it off? if it matters here is my code. using UnityEngine; using System.Collections; public class...

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Scale 3d models as per screen resolution

Hi, I want to scale 3d objects as per screen resolution, How can I do it? Say like in subway surfers the route gets scale as per screen size.Any idea how they have implemented it?

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scaling a UI plane to match screen size

hey all, so im working on my UI for my game and i have an issue, since i want to have my UI rotating and moving around the screen, im using planes with textures on for things like the scoreboard, pause...

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